I’m a second-year undergraduate student with a strong passion and dedication for software development and innovation. My primary areas of interest are Computer Graphics and Embedded Systems, partly driven by my fondness for C and C++.
Some of my ongoing projects include an OpenGL-based 3D Engine and a driver for an ST7735 LCD Display using a STM32 board. I enjoy actively contributing to interesting open source projects, and I am also an advocate for the adoption of FOSS and privacy-friendy tools.
My current learning objectives include deepening my knowledge of Computer Architecture (specifically ARM Architecture) and improving my skills in data-structures and algorithms.
Additionally, I have a passion for digital artwork and am constantly honing my skills. I primarily use the open-source software Krita for my creations.
- Currently Reading - A Brief History of Time, Think by Simon Blackburn, Catch-22
- Games - NieR: Automata, Genshin Impact (UID: 854184135), Minecraft (working on my own optifine shaders too)
- Watch-List - Solo Levelling
Reach Out
Email: aquila-dev@proton.me
Github: cmd05
Setup
Hardware
- Laptop: Asus Vivobook 16X
- Keyboard: RK 84 V2 Gaetron Brown Switches
- XP Pen Deco01 V2 Drawing Tablet
- Additional: PS5 Dualsense Controller
Tools
OS: Fedora Linux
Programming IDEs - Visual Studio Code, CLion, Google Colab
Note Taking - Obsidian, Joplin, Xournal++
Technical Tools: RenderDoc, Valgrind, KCachegrind, Postman, Wireshark, Docker, QEMU
Hardware Related Tools: Sigrok PulseView, STM32 VSCode Extension,
STM32-F401RE, a handy USB Logic Analyzer
Often, I spend more time than I would like to admit ricing my desktop